rar files and you get the folder with the materials. Download all 10 files (below) and unzip them. rar files which i zipped again as single files (zbc only accepts. I worked around the upload limitation by splitting it into several. Any opinions are very welcome!Ītwooki and MahlikusTheBlack were so kind to host the whole file, so many thanks to both of them! :D I´m sorry for that aggravation! For some information and explainations about some basic facts and how to adjust scaling and other modifications look at (), (), ().Īnd some very useful additions from Svengali in post#38. Since I have no webspace I would be glad if someone (maybe MTB? ) is able and willing to host tho whole file (6,6mb) including the 5 mats, the scene, the tree model and the light. I want to share the materials, but I have one problem: 2 of the materials are even with best compression far too big to upload them to ZBrush. You can have a closer look at the different materials here: It took me quite a while, I never really tried to find out, how the different shaders of ZBrush work, and i cant say, I understand them now completelyīut I got a sense during changing sliders for 3 days and saved the mat, when I thought it looks good. He or she used a tri-shader, which I expanded to a quad one. The idea came after I found out, how the very nice wood shader works, Sarabel posted here. After some days of exploring ZBrush´s materials, I want to post some of the wood materials I tried to create.
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